Supplies:: drag
Card effects:: drag
Star ForgeBattle mode
Round 1 of 6
- Setup
- Command
- Ship
- Squadron
- Status
Rules override
Rules override
Use this when a card, objective, or house rule allows an action the normal controls do not offer.
Log
46 events, exactly as the saved game records them
0 A ship.declare ship=raider-i-class-corvette.1 model=raider-i-class-corvette chassis=raider-class-corvette hull=4 speed=1 shields=[2,2,2,2,0,0] armament=[(0,2,2),(0,1,0),(0,1,1),(0,1,1),(0,0,0),(0,0,0),(0,0,2),(0,0,0)] command=1 squadron-value=1 engineer-value=2 tokens=[brace,evade,evade] 1 B ship.declare ship=cr90-corvette-a.1 model=cr90-corvette-a chassis=cr90-corvette hull=4 speed=1 shields=[2,1,2,2,0,0] armament=[(2,1,0),(1,0,0),(1,1,0),(1,1,0),(0,0,0),(0,0,0),(0,1,0),(0,0,0)] command=1 squadron-value=1 engineer-value=2 tokens=[redirect,evade,evade] 2 A window.advance path=game.setup.choose-objective 3 B window.advance path=game.setup.choose-objective 4 B obstacle.place obstacle=asteroid-1 at=(450,330,0,upright) 5 B window.advance path=game.setup.place-obstacles.place-obstacle 6 A window.advance path=game.setup.place-obstacles.place-obstacle 7 A obstacle.place obstacle=asteroid-2 at=(650,330,0,upright) 8 A window.advance path=game.setup.place-obstacles.place-obstacle 9 B window.advance path=game.setup.place-obstacles.place-obstacle 10 B obstacle.place obstacle=asteroid-3 at=(850,330,0,upright) 11 B window.advance path=game.setup.place-obstacles.place-obstacle 12 A window.advance path=game.setup.place-obstacles.place-obstacle 13 A obstacle.place obstacle=debris-1 at=(450,590,0,upright) 14 A window.advance path=game.setup.place-obstacles.place-obstacle 15 B window.advance path=game.setup.place-obstacles.place-obstacle 16 B obstacle.place obstacle=debris-2 at=(650,590,0,upright) 17 B window.advance path=game.setup.place-obstacles.place-obstacle 18 A window.advance path=game.setup.place-obstacles.place-obstacle 19 A obstacle.place obstacle=dust-1 at=(850,590,0,upright) 20 A window.advance path=game.setup.place-obstacles.place-obstacle 21 B window.advance path=game.setup.place-obstacles.place-obstacle 22 A ship.deploy ship=raider-i-class-corvette.1 at=(1100,147.84,0) speed=4 window="lifecycle.1.0.game.children.0__game.setup.children.0__game.setup.deploy-ships.children.0__game.setup.deploy-ships.deploy.body.0" 23 A window.advance path=game.setup.deploy-ships.deploy 24 B window.advance path=game.setup.deploy-ships.deploy 25 B ship.deploy ship=cr90-corvette-a.1 at=(1100,766.56,180) speed=4 window="lifecycle.1.0.game.children.0__game.setup.children.0__game.setup.deploy-ships.children.0__game.setup.deploy-ships.deploy.body.1" 26 B window.advance path=game.setup.deploy-ships.deploy 27 A window.advance path=game.setup.deploy-ships.deploy 28 A window.advance path=game.round.command-phase 29 B window.advance path=game.round.command-phase 30 A ship.activate ship=raider-i-class-corvette.1 occurrence=1 31 A window.enter child=activate-ship path=game.round.ship-phase.turn 32 A window.finish path=game.round.ship-phase.turn.activate-ship.reveal-command-dial.resolve-command 33 A window.repeat again=yes path=game.round.ship-phase.turn.activate-ship.attack 34 A window.advance path=game.round.ship-phase.turn.activate-ship.attack.declare-target 35 B window.advance path=game.round.ship-phase.turn.activate-ship.attack.declare-target 36 A window.repeat again=no path=game.round.ship-phase.turn.activate-ship.attack.resolution 37 A window.repeat again=no path=game.round.ship-phase.turn.activate-ship.attack 38 A window.advance path=game.round.ship-phase.turn.activate-ship.execute-maneuver.move-ship 39 B window.advance path=game.round.ship-phase.turn.activate-ship.execute-maneuver.move-ship 40 A ship.move ship=raider-i-class-corvette.1 speed=4 yaw=[0,0,0,0] tool=left to=(1100,416.45106666666663,0) 41 A window.finish path=game.round.ship-phase.turn 42 B ship.activate ship=cr90-corvette-a.1 occurrence=2 43 B window.enter child=activate-ship path=game.round.ship-phase.turn 44 B window.finish path=game.round.ship-phase.turn.activate-ship.reveal-command-dial.resolve-command 45 B window.repeat again=yes path=game.round.ship-phase.turn.activate-ship.attack

